6#ifndef MyEventHandler_H
7#define MyEventHandler_H
Base class for Clp event handling.
Event
enums for what sort of event.
This solves LPs using the simplex method.
This is so user can trap events and do useful stuff.
virtual ~MyEventHandler()
Destructor.
MyEventHandler(const MyEventHandler &rhs)
The copy constructor.
MyEventHandler & operator=(const MyEventHandler &rhs)
Assignment.
virtual int event(Event whichEvent)
This can do whatever it likes.
virtual ClpEventHandler * clone() const
Clone.
MyEventHandler(ClpSimplex *model)
Constructor with pointer to model (redundant as setEventHandler does)
MyEventHandler()
Default constructor.